And so the second month of the Escalation league loomed. With 3 wins under my belt, I was in the lead. The next stage was upping the army to 1000pts.
I decided to give my Sorcerer the Mark of Tzeentch, since all the armies I was going up against had the possibility of good magic, and Pandemonium puts the crappers on that. I also gave him a 5+ ward (become 4+ due to mark) and a cheap 5pt magic weapon just in case he gets into combat with ethereal models.
Along with him, I added in 10 more Chaos Warriors, forming a second unit. This time I decided to paint them as Tzeentch, and I actually like these more than the Nurgle ones I did.
In case I came up against Artillery pieces, and because I had spare points, I also chucked in 5 Chaos Hounds.
First match was against Lizardmen. I was faced with a large blob of Skins with blowpipes, a 20 man Saurus unit with Command, and a 5 man Cold One unit, with attached Saurus Lord. My opponent also had a skink Shaman.
This seemed one sided, but was fairly close points wise. I wiped everything out bar his Cold One + Lord, which had a fair chunk of points in it, while I lost my Hounds and one of the 10 man Warrior Units. Magic was very limited for both of us, low numbers of the pool, and lucky dispelling from both.
Result: Win by 300pt
Second match was against Empire. I looked across the table and a large chunk of State troops, backed up with a Priest and a BSB, a unit of Crossbowmen, a unit of Handgunners and a small detachment of Halberdeers, Along with these were 3 mortars. Unfortunately, I didn't get first turn. On my opponents first shooting phase, all 3 mortars landed on target, wiping out my Hounds, and causing my Marauders with the Sorcerer to panic and flee. Since he had reduced the amount of men below 25%, I needed snake eyes to rally. With my magic power neutralized for the entire game, I just had to charge in and hope for the best. More on the spot shooting from the mortars left both my Warrior units in tatters.
Result: Loss by 450pt
Third game was against Vampire Counts. This was just carnage, as my army waded through his. Killing his Corpse Cart with an Infernal Gateway on turn one helped. My opponent had 2 tar-pit units of Zombies, but had no real hammer, since due to bad positioning his unit of Wights and Vampire were stuck and unable to get into combat. They eventually did, but that was after being charged in the front by my Knights, and in the rear by a unit of Warriors.
Result: Win by 826pt
At the end of the month, I still stand at the top of the league with 5 wins and 1 loss. Now things get interesting at 1250pt.